// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//

#pragma once

#include "targetver.h"

#define WIN32_LEAN_AND_MEAN             // Exclude rarely-used stuff from Windows headers
// Windows Header Files:
#define NO_MINMAX
#include <windows.h>

#undef min
#undef max

#include <assert.h>
#include <d3d11.h>

#include <core/core.h>
#include <core/debug.h>
#include <core/defs.h>
#include <core/noncopyable.h>
#include <core/Result.h>
#include <core/SmartPtr.h>
#include <mem/mem.h>
//#include <mem/mem_operators.h>

#include <utils/COMPointer.h>